Commander
6.4±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(456 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve (46% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks4
Mana dorks3
Land ramp3
Other acceleration4
Tutors2
Draw engines5
Cantrips & burst draw4
Recursion1
Counterspells1
Spot removal8
Artifact/enchantment removal1
Graveyard hate1
Board wipes2
Stax & hate1
Protection1
Mana Acceleration (17 sources)+7ⓘ
High Land Count (52)+-10ⓘ
Fetchlands8
Dual & shock lands10
Premium utility lands4
Utility lands6
Taplands9
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 66%)+20ⓘ
Combo pieces4
Synergy pieces7
Win conditions2
Combat threats2
Token generators1
Reanimation1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.4 → Bracket 3
Mana base98Threats91Interaction63
1.9 above Bracket 2 ceiling (4.5)
0.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Elemental Tribal38 cards
38 elemental creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana31 cards
31 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats16 cards
16 sacrifice/death synergies. Drains opponents while generating value from deaths.