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HomeExplore decksCommanders
WUB

Final Fantasy 14

viaMoxfieldMoxfield·16 views·2h ago

Power level

4.8±0.4
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence329 pts
Estimated win turn
T7best
T9typical
T12+contested
Vector breakdown
Commander Synergy+1ⓘ
Fast mana1
Mana rocks3
Land ramp1
Other acceleration2
Treasure generators1
Commander Draw Engine+18ⓘ
Commander Synergy+3ⓘ
Draw engines6
Cantrips & burst draw10
Scry & Surveil2
Recursion8
Value engines7
Counterspells2
Spot removal12
Graveyard hate2
Board wipes2
Stax & hate2
Protection1
Fetchlands3
Dual & shock lands4
Premium utility lands2
Utility lands9
Taplands7
Basic lands3
Combat Damage Synergy+22ⓘ
Commander Synergy+1ⓘ
Synergy pieces5
Win conditions2
Combat threats4
Drain effects1
Token generators9
Clone effects1
Group slug1
Enablers3

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.8 → Bracket 2

1.8 above Bracket 1 ceiling (3)

0.2 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes7 total

Token StrategyCore (15 cards)

This deck generates and leverages a wide board of tokens for value and board presence.

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SpellslingerCore (15 cards)

15 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.

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StormCore (14 cards)

14 storm synergies. Chain spells for exponential value.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History2 snapshots

Grade

Power4.8→4.8—
BracketB2→B2

Vectors

Velocity
26→26
—
Consistency
90→91
+1
Interaction
79→66
-13
Efficiency
83→83
—
Lethality
83→85
+2

Grade

Power4.8→4.8—
BracketB2→B2

Scoring recalculated with no card changes — results reflect engine updates or calibration adjustments.