Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence(766 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Tight Curve (65% CMC 0-2)+15ⓘ
Fast mana13
Mana rocks2
Other acceleration1
Treasure generators4
Commander Draw Engine (Celes, Rune Knight provides card draw)+10ⓘ
Tutors9
Draw engines6
Cantrips & burst draw2
Recursion2
Value engines1
Counterspells3
Spot removal5
Stax & hate4
Protection7
Mana Acceleration (16 sources)+6ⓘ
Fetchlands9
Dual & shock lands8
Premium utility lands3
Utility lands2
Taplands1
6 Combo(s) Detected (Consistency: 94%)+48ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
2 extra turn effects+10ⓘ
Tempo Control (lockout lethality)+6.4ⓘ
Combo pieces8
Synergy pieces3
Sacrifice outlets2
Token generators2
Extra turns2
Other3
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Threats98Mana base96Speed94
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓2-card combo
✓
Extra turns (2)
✕Mass land denial — none
Themes10 total
Aristocrats13 cards
13 sacrifice/death synergies. Drains opponents while generating value from deaths.
Blink/Flicker10 cards
10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Human Tribal9 cards
9 human creatures detected. Tribal synergies can create powerful board states.