2.7±0.4
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
High confidence(153 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Mono-Color Mana Base (no fixing needed)+19
Mana Acceleration (11 sources)+1
Fetchlands1
Basic lands1

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.7 → Bracket 1
Mana base70Threats69Speed54

1.7 above Bracket 0 ceiling (1)

0.3 below Bracket 2 threshold (3)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes8 total

Lifegain32 cards

32 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Aristocrats10 cards

10 sacrifice/death synergies. Drains opponents while generating value from deaths.

Stompy / Big Mana9 cards

9 high-impact creatures. Ramp into massive threats that dominate the board.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.