Commander
6.3±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(433 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+5ⓘ
Fast mana1
Mana rocks4
Mana dorks2
Land ramp6
Other acceleration2
Draw engines4
Cantrips & burst draw4
Recursion2
Counterspells3
Spot removal12
Graveyard hate2
Board wipes2
Stax & hate6
Protection5
Mana Acceleration (15 sources)+5ⓘ
Fetchlands1
Dual & shock lands2
Premium utility lands4
Utility lands7
Taplands3
1 Combo(s) Detected (Consistency: 32%)+16ⓘ
Combat Damage Synergy: token package, aristocrats engine+12ⓘ
Combo pieces2
Synergy pieces4
Token generators1
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.3 (Bracket 3)+Game Changers→ Bracket 4
Interaction94Mana base81Consistency75
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Blink/Flicker18 cards
18 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Token Strategy6 cards
6 token producers. Go-wide strategies can overwhelm opponents with numbers.
Storm6 cards
6 storm synergies. Chain spells for exponential value.