Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(597 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana4
Mana rocks2
Treasure generators1
Commander Draw Engine (Oloro, Ageless Ascetic provides card draw)+15ⓘ
Tutors10
Draw engines5
Cantrips & burst draw3
Value engines3
Counterspells8
Spot removal3
Board wipes10
Stax & hate8
Protection5
Fetchlands8
Dual & shock lands2
Premium utility lands1
Utility lands4
Taplands1
2 Combo(s) Detected (Consistency: 90%)+28ⓘ
Commander Synergy (2 groups)+13ⓘ
Combo pieces4
Synergy pieces1
Win conditions1
Drain effects2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Interaction98Consistency95Mana base87
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes8 total
Prison8 cards
8 prison effects. Lock opponents out of the game entirely.
Counter Control7 cards
7 counterspells. Control the stack and protect your win conditions.
Stax6 cards
6 stax pieces. Tax and restrict opponents' resources while breaking parity.