Commander
3.3±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(164 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Heavy Curve (32% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks5
Other acceleration3
Draw engines1
Cantrips & burst draw3
Recursion2
Value engines9
Counterspells3
Spot removal1
Graveyard hate1
Board wipes3
Stax & hate1
Protection2
Other1
Fetchlands2
Premium utility lands1
Utility lands8
Taplands9
23 Combo(s) Detected (Consistency: 28%)+86ⓘ
Combo pieces14
Synergy pieces5
Combat threats2
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.3 (Bracket 2)+Game Changers→ Bracket 3
Threats92Mana base74Interaction68
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
Mill36 cards
36 mill effects. Empty opponent libraries or fuel your graveyard.
Stompy / Big Mana7 cards
7 high-impact creatures. Ramp into massive threats that dominate the board.
Unblockable / Evasion5 cards
5 evasion cards. Creatures that can't be blocked deal guaranteed damage.
Combos23 total
- Maddening Cacophony+Bruvac the Grandiloquent
- Orcish Bowmasters+Peer into the Abyss
- Maddening Cacophony+Fraying Sanity
- Bruvac the Grandiloquent+Traumatize
- Cut Your Losses+Bruvac the Grandiloquent
- Traumatize+Fraying Sanity
- Bruvac the Grandiloquent+Terisian Mindbreaker
- Cut Your Losses+Fraying Sanity
- Fleet Swallower+Bruvac the Grandiloquent
- Terisian Mindbreaker+Fraying Sanity