Commander
9.5±0.3
Fringe cEDH
Near-optimal construction. High card-for-card quality with interaction ready from the start.
High confidence(663 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Tight Curve (75% CMC 0-2)+15ⓘ
Fast mana12
Mana rocks2
Other acceleration1
Treasure generators1
Low Land Count (28/29)+-3ⓘ
Tutors11
Draw engines5
Cantrips & burst draw1
Scry & Surveil1
Recursion3
Spot removal10
Artifact/enchantment removal1
Graveyard hate1
Board wipes2
Stax & hate12
Edict effects1
Two-Color Powerhouse Lands (7)+20ⓘ
Mana Acceleration (15 sources)+5ⓘ
Low Land Count (28/29)+-3ⓘ
Fetchlands6
Dual & shock lands4
Premium utility lands2
Utility lands8
2 Combo(s) Detected (Consistency: 90%)+28ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces5
Synergy pieces3
Combat threats1
Sacrifice outlets2
Drain effects1
Token generators2
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.5 → Bracket 5
Interaction97Speed93Consistency92
1.0 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓
Mass land denial (1)
✓2-card combo
✕Extra turns — none
Themes10 total
Go-Wide / Weenies20 cards
20 low-cost creatures. Swarm the board and pump for lethal attacks.
Lifegain13 cards
13 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.