Commander
5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(362 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (42% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks5
Land ramp1
Other acceleration2
Extra turns redundancy (3 effects)+6ⓘ
Tutors1
Draw engines5
Cantrips & burst draw1
Recursion2
Counterspells4
Spot removal7
Board wipes2
Protection1
Two-Color Powerhouse Lands (2)+3ⓘ
Mana Acceleration (12 sources)+2ⓘ
Fetchlands1
Dual & shock lands3
Premium utility lands2
Utility lands4
Taplands6
1 Combo(s) Detected (Consistency: 45%)+18ⓘ
3 extra turn effects (strong tempo)+15ⓘ
Combat Damage Synergy: 2 damage multipliers+8ⓘ
Tempo Control (lockout lethality)+6.8ⓘ
Combo pieces2
Synergy pieces6
Win conditions1
Combat threats3
Extra turns3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.4 (Bracket 3)+Extra Turns→ Bracket 4
Threats86Consistency82Mana base77
✓
Game changers 2
✓
Extra turns (3)
✕Mass land denial — none
✕2-card combo — none
Themes5 total
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
Counter Control7 cards
7 counterspells. Control the stack and protect your win conditions.
Burn6 cards
6 damage dealers. Burn opponents down with direct damage.