Commander
5.5±0.2
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(386 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+1ⓘ
Fast mana1
Mana rocks3
Mana dorks2
Land ramp10
Other acceleration1
Treasure generators1
Commander Synergy (3 groups)+13ⓘ
Tutors2
Draw engines7
Cantrips & burst draw10
Recursion6
+5
Value engines5
Spot removal10
Graveyard hate1
Board wipes3
Stax & hate1
Protection1
Mana Acceleration (17 sources)+7ⓘ
Fetchlands3
+7
+5
+5
Premium utility lands3
+6
+5
+4
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands9
+2
+2
+2
+2
+2
+2
+2
+2
+2
Basic lands5
+4
+3
+3
+3
+3
Other1
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 1 evasion enabler, 1 damage multiplier+25ⓘ
1 Combo Family (1 lines, Consistency: 70%)+21ⓘ
Commander Synergy (2 groups)+9ⓘ
Combo pieces2
Synergy pieces8
Win conditions2
Combat threats3
Sacrifice outlets1
Drain effects2
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats90Consistency86Mana base83
0.5 above Bracket 2 ceiling (5)
1.5 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Sagas29 cards
29 sagas. Multi-chapter enchantments for incremental value.
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Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.
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Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
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