Commander
6.2±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(418 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana2
Mana rocks5
Land ramp1
Other acceleration1
Treasure generators1
Draw engines4
Cantrips & burst draw3
Recursion2
Value engines4
Spot removal7
Board wipes3
Stax & hate1
Protection2
Two-Color Mana Base (no fixing needed)+23ⓘ
Dual & shock lands2
Premium utility lands2
Utility lands2
Taplands1
7 Combo(s) Detected (Consistency: 34%)+36ⓘ
Combat Damage Synergy: aristocrats engine, 4 damage multipliers+24ⓘ
Combo pieces7
Synergy pieces5
Win conditions2
Combat threats1
Drain effects1
Token generators4
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Threats96Mana base75Interaction73
1.7 above Bracket 2 ceiling (4.5)
0.3 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats18 cards
18 sacrifice/death synergies. Drains opponents while generating value from deaths.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
Burn13 cards
13 damage dealers. Burn opponents down with direct damage.