Commander
2.8±0.8
First Draft
Basic theme present but card selection and mana base need significant work.
Low confidence(165 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Draw engines1
Recursion3
Spot removal6
Graveyard hate2
Board wipes1
Stax & hate1
Combat Damage Synergy: aristocrats engine+8ⓘ
Synergy pieces4
Win conditions2
Combat threats5
Sacrifice outlets1
Drain effects1
Token generators1
Bracket
1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Breakdown
Learn more →✓
Power level 2.8 → Bracket 1
Mana base70Threats63Interaction31
1.8 above Bracket 0 ceiling (1)
0.2 below Bracket 2 threshold (3)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Zombie Tribal14 cards
14 zombie creatures detected. Tribal synergies can create powerful board states.
Lifegain14 cards
14 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Graveyard/Reanimator11 cards
11 graveyard synergies. Use your graveyard as a second hand.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.