Kona to the Rescue

Commander
G
3.8±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(238 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+1
Heavy Curve (43% CMC 5+)+-10
Fast mana2
1+10
1+1
Mana rocks3
2+6
2+4
3+1
Mana dorks12
0+8
G+5
G+5
G+2
G+2
G+2
G+2
G+2
1G+4
1G+1
1GG+5
1GG+3
Land ramp7
G+4
1G+6
1G+5
2G+5
2G+3
2G+3
4GGG+1
Other acceleration2
2+6
4GG+2
Commander Synergy (1 groups)+1
Tutors1
GGG+3
Draw engines8
2+5
2G+5
1GG+3
2G+1
3G+5
4GG+5
5GG+5
4GGG+1
Cantrips & burst draw3
4G+2
4GG+6
4GGG+1
Recursion1
2G+1
Value engines2
6+6
4GG+1
Spot removal5
2G+6
GGG+3
3GGG+1
6GG+2
7GG+1
Stax & hate1
6GG+5
Protection5
G+2
2+6
2+4
3GGG+1
6GG+2
Mana Acceleration (26 sources)+15
Mono-Color Mana Base (no fixing needed)+11
Mono-Color Powerhouse Lands (1)+1
Utility lands3
+2
+2
+2
Taplands4
2G+2
3GGG+2
+2
+2
Basic lands1
+29
Combat Damage Synergy: token swarm strategy, 5 evasion enablers, aristocrats engine+25
1 Combo Family (1 lines, Consistency: 55%)+19
Commander Synergy (1 groups)+1
Combo pieces2
1GG+4
5GG+2
Synergy pieces5
5GG+5
5GG+4
6GG+5
6GG+2
8GGG+4
Win conditions5
1GGGG+2
5GG+1
4GGG+1
5GGG+1
10GG+2
Combat threats9
1GG+5
2G+1
2G+1
3GGG+1
7+1
6GG+2
6GG+1
7G+1
7GGG+1
Other1
4GG+8

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.8 → Bracket 2
Threats87Speed83Mana base70

0.8 above Bracket 1 ceiling (3)

1.2 below Bracket 3 threshold (5)

Game changers — none
Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Stompy / Big Mana28 cards

28 high-impact creatures. Ramp into massive threats that dominate the board.

,,,,
Tap / Untap10 cards

10 tap/untap synergies. Generate extra value from activated abilities.

,,,,
Blink/Flicker8 cards

8 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

,,,,

Combos1 total

  • +