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HomeExplore decksCommanders
WG

Leinore, Autumn Sovereign

viapasted list·Updated 22 days ago·15 views·

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Power level

3.2±0.7
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Low confidence189 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana1
Mana rocks2
Mana dorks6
Land ramp5
Other acceleration2
Commander Draw Engine+15ⓘ
Draw engines3
Cantrips & burst draw3
Recursion1
Value engines5
Other2
Spot removal4
Board wipes2
Protection5
Mana Acceleration+6ⓘ
Two-Color Mana Base (no fixing needed)+2ⓘ
Fetchlands1
Premium utility lands3
Utility lands6
Taplands3
Basic lands2
Combat Damage Synergy: token swarm strategy, 1 haste enabler, 1 evasion enabler+25ⓘ
Synergy pieces1
Win conditions1
Combat threats5
Token generators5
Other13

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.2 → Bracket 2

0.2 above Bracket 1 ceiling (3)

1.8 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes6 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
+1/+1 Counters23 cards

23 counter synergies. Grow your creatures over time for massive threats.

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Human Tribal21 cards

21 human creatures detected. Tribal synergies can create powerful board states.

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Stompy / Big Mana16 cards

16 high-impact creatures. Ramp into massive threats that dominate the board.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.