Commander
4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(269 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana1
Mana rocks3
Mana dorks1
Land ramp6
Other acceleration1
Treasure generators2
Tutors2
Draw engines3
Cantrips & burst draw8
Recursion13
Value engines5
Spot removal3
Graveyard hate1
Board wipes1
Protection2
Mana Acceleration (12 sources)+2ⓘ
Fetchlands1
Dual & shock lands2
Premium utility lands1
Utility lands3
Taplands10
Combat Damage Synergy: 2 evasion enablers, aristocrats engine+14ⓘ
Synergy pieces9
Combat threats1
Sacrifice outlets1
Drain effects1
Reanimation5
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.1 (Bracket 2)+Game Changers→ Bracket 3
Consistency85Mana base71Threats70
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Graveyard/Reanimator23 cards
23 graveyard synergies. Use your graveyard as a second hand.
Mill17 cards
17 mill effects. Empty opponent libraries or fuel your graveyard.
Blink/Flicker10 cards
10 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.