Commander
3.1±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(152 pts)
Estimated win turn
T9best
T10typical
T11+contested
Vector breakdown
Heavy Curve (40% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks2
Other acceleration1
Tutors1
Draw engines1
Cantrips & burst draw2
Recursion1
Value engines2
Spot removal6
Board wipes2
Stax & hate1
Protection4
Fetchlands2
Dual & shock lands2
Premium utility lands3
Utility lands11
Taplands4
3 Combo(s) Detected (Consistency: 41%)+24ⓘ
Combo pieces4
Synergy pieces2
Win conditions3
Combat threats4
Drain effects1
Token generators1
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.1 (Bracket 2)+2-card combo→ Bracket 3
Mana base83Threats73Interaction40
✓2-card combo
✕Game changers — none
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Lifegain29 cards
29 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Vampire Tribal15 cards
15 vampire creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.