Muxus, Goblin Grandee

5.1±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Deterministic combo linesKrenko, Mob Boss,Skirk Prospector+1 more
High confidence(330 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Mana rocks1
Land ramp1
Other acceleration1
Cantrips & burst draw2
Value engines1
Artifact/enchantment removal1
Board wipes1
Stax & hate1
Protection1
Mono-Color Mana Base (no fixing needed)+29
Mono-Color Powerhouse Lands (1)+2
Dual & shock lands1
Utility lands1
Basic lands1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.1 (Bracket 3)+Mass Land Denial Bracket 4
Threats98Mana base70Consistency38
Mass land denial (1)
Game changers — none
2-card combo — none
Extra turns — none

Themes8 total

Goblin Tribal39 cards

39 goblin creatures detected. Tribal synergies can create powerful board states.

Token Strategy20 cards

20 token producers. Go-wide strategies can overwhelm opponents with numbers.

Go-Wide / Weenies20 cards

20 low-cost creatures. Swarm the board and pump for lethal attacks.

Combos5 total