Commander
4.7±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(326 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Heavy Curve (44% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks5
Other acceleration1
Treasure generators3
Commander Draw Engine (Ashling, Rekindled provides card draw)+15ⓘ
Draw engines8
Cantrips & burst draw5
Wheels1
Counterspells5
Spot removal5
Graveyard hate1
Board wipes1
Stax & hate3
Protection1
Two-Color Mana Base (no fixing needed)+13ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands2
Premium utility lands2
Utility lands5
Taplands5
Combat Damage Synergy: 2 haste enablers, 1 evasion enabler, 2 damage multipliers+15ⓘ
Synergy pieces2
Win conditions4
Drain effects1
Token generators4
Clone effects1
Extra turns1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.7 → Bracket 3
Consistency88Mana base75Interaction60
0.2 above Bracket 2 ceiling (4.5)
1.8 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
Clones11 cards
11 clone effects. Copy the best threats on the battlefield.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.