Commander
7.3±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(494 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana6
Mana dorks10
Land ramp3
Treasure generators1
Commander Synergy (1 groups)+3ⓘ
Tutors6
Draw engines6
Cantrips & burst draw5
Recursion1
Value engines1
Counterspells3
Spot removal4
Artifact/enchantment removal1
Graveyard hate1
Board wipes1
Protection1
Mana Acceleration (19 sources)+9ⓘ
Dual & shock lands6
Premium utility lands2
Utility lands6
Taplands3
6 Combo(s) Detected (Consistency: 100%)+50ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 1 evasion enabler, aristocrats engine+25ⓘ
Commander Synergy (1 groups)+6ⓘ
Combo pieces9
Synergy pieces1
Combat threats1
Drain effects2
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.3 → Bracket 4
Threats97Speed82Mana base78
0.8 above Bracket 3 ceiling (6.5)
1.2 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Go-Wide / Weenies16 cards
16 low-cost creatures. Swarm the board and pump for lethal attacks.
Elf Tribal11 cards
11 elf creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.
Combos6 total
- Ancestral Statue+Animar, Soul of Elements
- Animar, Soul of Elements+Hullbreaker Horror
- Hullbreaker Horror+Peregrine Drake+Cloud of Faeries
- Hullbreaker Horror+Selvala, Heart of the Wilds+Maelstrom Wanderer
- Temur Sabertooth+Selvala, Heart of the Wilds+Maelstrom Wanderer
- Kiki-Jiki, Mirror Breaker+Deceiver Exarch