Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(453 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks2
Other acceleration4
Treasure generators2
Tutors1
Draw engines11
Cantrips & burst draw10
Control Strategy Bonus (14.2 interaction cards)+30ⓘ
Counterspells3
Spot removal10
Graveyard hate2
Board wipes2
Stax & hate4
Protection3
Dual & shock lands2
Premium utility lands1
Utility lands2
Taplands6
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Tempo Control (lockout lethality)+8.2ⓘ
1 extra turn effect+5ⓘ
Combo pieces2
Synergy pieces1
Win conditions1
Combat threats1
Token generators6
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Consistency92Interaction90Threats73
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes6 total
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Spellslinger (Commander)1 cards
Commander rewards casting instants and sorceries.