Commander
7.8±0.4
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(552 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Fast mana6
Mana rocks2
Other acceleration3
Treasure generators8
Other2
Tutors3
Draw engines7
Cantrips & burst draw4
Counterspells4
Spot removal4
Artifact/enchantment removal1
Board wipes2
Protection1
Other2
Mana Acceleration (11 sources)+1ⓘ
Fetchlands4
Dual & shock lands4
Premium utility lands6
Utility lands11
Other1
3 Combo Families (3 lines, Consistency: 83%)+32ⓘ
Combat Damage Synergy: token package, 1 extra combat, 1 haste enabler, aristocrats engine, 1 damage multiplier+25ⓘ
Tempo Control (lockout lethality)+9.5ⓘ
1 extra turn effect+5ⓘ
Combo pieces5
Synergy pieces4
Win conditions3
Combat threats2
Drain effects1
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.8 → Bracket 4
Threats95Mana base90Speed89
1.3 above Bracket 3 ceiling (6.5)
0.7 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Pirate Tribal22 cards
22 pirate creatures detected. Tribal synergies can create powerful board states.
Aggro16 cards
16 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.