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5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence406 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana4
Mana rocks3
Mana dorks1
Land ramp1
Other acceleration2
Treasure generators1
Tutors1
Draw engines8
Cantrips & burst draw7
Recursion4
Value engines7
Counterspells1
Spot removal5
Graveyard hate2
Protection3
Other1
Mono-Color Mana Base (no fixing needed)+24ⓘ
Mana Acceleration+1ⓘ
Utility lands7
Taplands1
Basic lands1
2 Combo(s) Detected (Consistency: 55%)+23ⓘ
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine+16ⓘ
Combo pieces7
Synergy pieces3
Combat threats4
Token generators3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.7 → Bracket 3
0.7 above Bracket 2 ceiling (5)
1.3 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Artifacts Matter22 cards
22 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
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Artifacts (Commander)1 cards
Commander synergizes with artifacts.
Token Strategy8 cards
8 token producers. Go-wide strategies can overwhelm opponents with numbers.
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