Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(400 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (67% CMC 0-2)+15ⓘ
Fast mana6
Mana rocks4
Mana dorks1
Other acceleration4
Treasure generators3
Draw engines2
Cantrips & burst draw12
Recursion1
Value engines2
Control Strategy Bonus (13.6 interaction cards)+28ⓘ
Counterspells7
Spot removal7
Board wipes1
Protection1
Other1
Mana Acceleration (16 sources)+6ⓘ
Two-Color Mana Base (no fixing needed)+3ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Dual & shock lands4
Premium utility lands1
Utility lands4
Taplands4
1 Combo(s) Detected (Consistency: 30%)+16ⓘ
Combat Damage Synergy: token package, 1 haste enabler+8ⓘ
Combo pieces3
Synergy pieces5
Combat threats1
Drain effects1
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Speed87Interaction75Mana base75
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Storm16 cards
16 storm synergies. Chain spells for exponential value.
Spellslinger12 cards
12 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.