Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(403 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy (1 groups)+3ⓘ
Fast mana2
Mana rocks1
Mana dorks2
Land ramp8
Treasure generators1
Tutors2
Draw engines7
Cantrips & burst draw1
Value engines1
Spot removal4
Board wipes2
Stax & hate2
Mana Acceleration (13 sources)+3ⓘ
Fetchlands6
Dual & shock lands13
Premium utility lands6
Utility lands5
Taplands1
Combat Damage Synergy: token swarm strategy, 2 extra combats, 5 haste enablers, 2 evasion enablers, aristocrats engine, 4 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 66%)+20ⓘ
Combo pieces3
Synergy pieces9
Win conditions2
Combat threats8
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Mana base96Threats91Speed74
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Human Tribal21 cards
21 human creatures detected. Tribal synergies can create powerful board states.
Legends Matter21 cards
21 legendary synergies. Your legends grow stronger together.
Token Strategy12 cards
12 token producers. Go-wide strategies can overwhelm opponents with numbers.