Commander
4.5Β±0.3
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
Primary win line:Go-wide combat finish
High confidence(303 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (60% CMC 0-2)+8β
Fast mana3
Mana rocks4
Other acceleration4
Tutors1
Draw engines4
Cantrips & burst draw33
+21 more
Recursion2
Value engines2
Counterspells2
Spot removal8
Graveyard hate1
Stax & hate2
Protection1
Mana Acceleration (11 sources)+1β
Fetchlands2
Dual & shock lands4
Premium utility lands1
Utility lands8
Taplands5
Combat Damage Synergy: token package+6β
Synergy pieces9
Win conditions1
Combat threats1
Drain effects3
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more ββ
Power level 4.5 β Bracket 2
Consistency89Mana base80Speed66
1.5 above Bracket 1 ceiling (3)
0.0 below Bracket 3 threshold (4.5)
βGame changers β none
βMass land denial β none
β2-card combo β none
βExtra turns β none
Themes6 total
Cantrips16 cards
16 cantrips. Cheap spells that replace themselves for velocity.
Spellslinger12 cards
12 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Wizard Tribal11 cards
11 wizard creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.