Commander
No commander provided4.5±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(308 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks1
Other acceleration1
Treasure generators1
Low Land Count (32/35)+-8ⓘ
Tutors3
Draw engines4
Cantrips & burst draw5
Value engines4
Counterspells11
Spot removal9
Graveyard hate1
Edict effects1
Low Land Count (32/35)+-8ⓘ
Premium utility lands1
Utility lands1
Taplands1
Tempo Control (lockout lethality)+15.4ⓘ
Combat Damage Synergy: token package, aristocrats engine+11ⓘ
2 extra turn effects+10ⓘ
Combo pieces1
Combat threats7
Token generators2
Extra turns2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.5 → Bracket 3
Interaction91Threats74Consistency66
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (6.5)
✓
Extra turns (2)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Aggro24 cards
24 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Go-Wide / Weenies19 cards
19 low-cost creatures. Swarm the board and pump for lethal attacks.
Ninja Tribal18 cards
18 ninja creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.