Commander
6.5±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(454 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks3
Mana dorks3
Land ramp6
Other acceleration2
Tutors5
Draw engines4
Cantrips & burst draw3
Recursion5
Value engines6
Spot removal8
Board wipes2
Protection3
Mana Acceleration (16 sources)+6ⓘ
Fetchlands3
Premium utility lands6
Utility lands5
Taplands15
4 Combo(s) Detected (Consistency: 90%)+38ⓘ
Combat Damage Synergy: token package, 2 haste enablers, aristocrats engine+16ⓘ
Combo pieces6
Synergy pieces3
Win conditions2
Token generators2
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats91Mana base87Consistency83
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Elemental Tribal18 cards
18 elemental creatures detected. Tribal synergies can create powerful board states.
Blink/Flicker13 cards
13 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.