Commander
5.0±0.5
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Medium confidence(324 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana3
Mana rocks1
Mana dorks3
Treasure generators2
Tutors2
Draw engines6
Cantrips & burst draw2
Scry & Surveil2
Recursion4
Value engines4
Spot removal3
Artifact/enchantment removal1
Board wipes2
Mana Acceleration (11 sources)+1ⓘ
Fetchlands2
Dual & shock lands2
Premium utility lands3
Utility lands5
Taplands6
Combat Damage Synergy: token swarm strategy, 1 token doubler, 2 evasion enablers, aristocrats engine+25ⓘ
1 Combo Family (1 lines, Consistency: 64%)+20ⓘ
Combo pieces2
Synergy pieces4
Win conditions5
Combat threats4
Sacrifice outlets8
Token generators6
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats95Mana base74Speed52
0.5 above Bracket 2 ceiling (4.5)
1.5 below Bracket 4 threshold (6.5)
2-card combo are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Aristocrats23 cards
23 sacrifice/death synergies. Drains opponents while generating value from deaths.
Lifegain14 cards
14 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
+1/+1 Counters13 cards
13 counter synergies. Grow your creatures over time for massive threats.