Commander
4.3±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(289 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Mana rocks1
Land ramp6
Draw engines5
Cantrips & burst draw3
Recursion1
Value engines4
Spot removal9
Graveyard hate1
Board wipes1
Protection3
Fetchlands3
Dual & shock lands3
Premium utility lands2
Utility lands4
Taplands8
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces28
Win conditions2
Combat threats2
Sacrifice outlets1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.3 → Bracket 2
Threats93Mana base80Interaction63
1.3 above Bracket 1 ceiling (3)
0.2 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy33 cards
33 token producers. Go-wide strategies can overwhelm opponents with numbers.
Clones24 cards
24 clone effects. Copy the best threats on the battlefield.
Stompy / Big Mana13 cards
13 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.