Commander
No commander provided3.0±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(156 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks4
Land ramp4
Other acceleration1
Draw engines1
Cantrips & burst draw1
Value engines7
Spot removal3
Graveyard hate1
Board wipes1
Protection4
Fetchlands4
Premium utility lands2
Utility lands5
Taplands1
3 Combo(s) Detected (Consistency: 24%)+21ⓘ
Combat Damage Synergy: token package, 3 token doublers, 1 haste enabler+21ⓘ
Combo pieces6
Win conditions1
Combat threats4
Token generators2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.0 → Bracket 2
Threats82Mana base69Speed48
Right at the Bracket 2 threshold
1.5 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
+1/+1 Counters36 cards
36 counter synergies. Grow your creatures over time for massive threats.
Lifegain33 cards
33 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.