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HomeExplore decksCommanders
UB

The Scarab God

viapasted list·Updated 46 days ago·7 views·

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Power level

4.2±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence277 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana1
Mana rocks5
Land ramp1
Low Land Count−63ⓘ
Tutors2
Draw engines4
Recursion3
Value engines1
Control Strategy+12ⓘ
Counterspells2
Spot removal1
Graveyard hate1
Board wipes5
Stax & hate1
Protection1
Two-Color Mana Base (no fixing needed)+114ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Low Land Count−63ⓘ
Dual & shock lands2
Premium utility lands1
Utility lands3
Taplands1
Combat Damage Synergy: token swarm strategy, 3 tribal lords, 1 evasion enabler+23ⓘ
Combo pieces1
Synergy pieces3
Win conditions2
Combat threats2
Sacrifice outlets1
Drain effects1
Token generators4
Reanimation7
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 4.2 → Bracket 3
Markers
Learn more →
✓
Game changers 2
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes9 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Zombie Tribal16 cards

16 zombie creatures detected. Tribal synergies can create powerful board states.

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Aristocrats12 cards

12 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Token Strategy8 cards

8 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.