Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(390 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Heavy Curve (48% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks7
Land ramp1
Other acceleration1
Tutors3
Draw engines3
Cantrips & burst draw1
Value engines1
Spot removal10
Board wipes5
Stax & hate2
Fetchlands3
Dual & shock lands8
Premium utility lands3
Utility lands1
Taplands7
Combat Damage Synergy: 1 extra combat, 3 haste enablers, 3 evasion enablers, 3 damage multipliers+25ⓘ
1 Combo(s) Detected (Consistency: 71%)+21ⓘ
Commander Synergy (2 groups)+15ⓘ
Combo pieces1
Synergy pieces1
Win conditions4
Combat threats8
Drain effects1
Reanimation3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Threats90Mana base87Interaction86
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Stompy / Big Mana27 cards
27 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Demon Tribal10 cards
10 demon creatures detected. Tribal synergies can create powerful board states.