Krenko, Mob Boss

5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(373 pts)
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Mono-Color Mana Base (no fixing needed)+33
Basic lands1
5 Combo(s) Detected (Consistency: 58%)+35
Combat Damage Synergy: token swarm strategy, 4 tribal lords, 4 haste enablers, 2 evasion enablers, aristocrats engine+25
Commander Synergy (1 groups)+12
Win conditions1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.5 (Bracket 3)+Mass Land Denial Bracket 4
Threats98Mana base70Interaction61
Game changers 1
Mass land denial (1)
2-card combo — none
Extra turns — none

Themes10 total

Goblin Tribal29 cards

29 goblin creatures detected. Tribal synergies can create powerful board states.

Token Strategy14 cards

14 token producers. Go-wide strategies can overwhelm opponents with numbers.

Burn13 cards

13 damage dealers. Burn opponents down with direct damage.

Combos5 total