Jarad (Group Slug)

3.5±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(203 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Artifact/enchantment removal2
Graveyard hate1
Land destruction1
1 Combo(s) Detected (Consistency: 92%)+24
Combat Damage Synergy: 1 token doubler, 2 evasion enablers, aristocrats engine+18
Combo pieces1
Combat threats2
Sacrifice outlets1
Drain effects1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.5 (Bracket 2)+Game Changers Bracket 3
Consistency90Mana base88Threats85
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Mill27 cards

27 mill effects. Empty opponent libraries or fuel your graveyard.

Graveyard/Reanimator23 cards

23 graveyard synergies. Use your graveyard as a second hand.

Go-Wide / Weenies18 cards

18 low-cost creatures. Swarm the board and pump for lethal attacks.

Combos1 total