5.4±0.8
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
Medium confidence376 pts
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana7
+7
+7
Mana rocks2
Other acceleration5
Treasure generators2
Tutors7
+3
Draw engines5
Cantrips & burst draw2
Wheels1
Value engines3
Other7
Control Strategy Bonus (19.4 interaction cards)+30ⓘ
Spot removal9
Graveyard hate1
Board wipes3
Stax & hate4
Edict effects3
Protection3
Other8
Mono-Color Powerhouse Lands (5)+25ⓘ
Mana Acceleration (13 sources)+1ⓘ
Utility lands6
+4
+4
+2
+2
Taplands2
+2
Basic lands1
+21
Combat Damage Synergy: aristocrats engine+8ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces1
Synergy pieces4
Sacrifice outlets1
+3
Drain effects1
Other9
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.4 (Bracket 3)+Mass Land Denial→ Bracket 4
Speed88Consistency87Mana base67
✓
Game changers 3
Minimum Bracket 3
✓
Mass land denial 1
Minimum Bracket 4
✕2-card combo — none
✕Extra turns — none
Themes5 total
Discard33 cards
33 discard synergies. Empty opponents' hands while gaining value.
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Lifegain12 cards
12 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Stax (Commander)6 cards
This deck uses resource denial and disruption to slow opponents down.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.