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Commander
6.3±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence437 pts
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Fast mana4
Mana rocks4
Mana dorks1
Land ramp5
Other acceleration3
Treasure generators1
Tutors1
Draw engines8
Cantrips & burst draw7
Value engines3
Counterspells4
Spot removal10
Board wipes2
Protection3
Mana Acceleration+7ⓘ
Fetchlands3
Dual & shock lands5
Premium utility lands3
Utility lands14
Taplands4
Basic lands3
1 Combo(s) Detected (Consistency: 55%)+19ⓘ
Combat Damage Synergy: 1 extra combat, 3 haste enablers+12ⓘ
Combo pieces2
Synergy pieces2
Win conditions3
Combat threats5
Token generators1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.3 → Bracket 4
Markers
Learn more →✓
Game changers 4
Minimum Bracket 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Stompy / Big Mana14 cards
14 high-impact creatures. Ramp into massive threats that dominate the board.
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Power Matters10 cards
10 power-matters cards. Convert creature power into damage, cards, or effects.
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Legends Matter9 cards
9 legendary synergies. Your legends grow stronger together.
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