Commander
8.0±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(552 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana7
Mana rocks4
Other acceleration2
Commander Synergy (1 groups)+12ⓘ
Tutors5
Draw engines7
Cantrips & burst draw5
Recursion4
Counterspells3
Spot removal3
Protection1
Other1
Mono-Color Mana Base (no fixing needed)+22ⓘ
Mono-Color Powerhouse Lands (1)+5ⓘ
Mana Acceleration (13 sources)+3ⓘ
Utility lands5
Taplands1
Basic lands1
Island+26
5 Combo(s) Detected (Consistency: 98%)+44ⓘ
Combat Damage Synergy: token package, 1 token doubler, 1 evasion enabler, aristocrats engine+23ⓘ
Combo Commander: Urza, Lord High Artificer+15ⓘ
Combo pieces11
Synergy pieces4
Win conditions1
Combat threats3
Token generators3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.0 → Bracket 4
Threats97Consistency96Speed77
1.5 above Bracket 3 ceiling (6.5)
0.5 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Artifacts Matter27 cards
27 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
Storm12 cards
12 storm synergies. Chain spells for exponential value.