Commander
3.9±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Primary win line:Go-wide combat finish
High confidence(259 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (46% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks8
Other acceleration5
Tutors1
Draw engines6
Recursion2
Value engines2
Spot removal6
Graveyard hate2
Board wipes1
Stax & hate3
Combat Damage Synergy: token swarm strategy, 2 evasion enablers, aristocrats engine+25ⓘ
Combo pieces1
Synergy pieces6
Win conditions1
Combat threats6
Sacrifice outlets2
Drain effects2
Token generators4
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.9 → Bracket 2
Threats89Speed63Mana base59
0.9 above Bracket 1 ceiling (3)
0.6 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Stompy / Big Mana23 cards
23 high-impact creatures. Ramp into massive threats that dominate the board.
Devotion17 cards
17 devotion cards. Reward you for playing permanents of a specific color.
Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.