Commander
3.8±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(231 pts)
Estimated win turn
T8best
T9typical
T10+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks2
Mana dorks2
Land ramp1
Other acceleration1
Commander Draw Engine (Auntie Ool, Cursewretch provides card draw)+10ⓘ
Draw engines4
Cantrips & burst draw2
Value engines3
Spot removal10
Board wipes5
Stax & hate3
Fetchlands3
Dual & shock lands3
Premium utility lands3
Utility lands8
Taplands4
2 Combo(s) Detected (Consistency: 32%)+19ⓘ
Win conditions1
Sacrifice outlets1
Reanimation1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 3.8 → Bracket 2
Mana base83Interaction58Consistency40
0.8 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
-1/-1 Counters32 cards
32 -1/-1 counter cards. Weaken and wither opponent creatures.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana11 cards
11 high-impact creatures. Ramp into massive threats that dominate the board.