Commander
4.6±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(310 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana2
Mana rocks6
Land ramp5
Treasure generators3
Other1
Draw engines6
Recursion1
Value engines3
Spot removal5
Board wipes2
Stax & hate2
Protection2
Mana Acceleration (13 sources)+3ⓘ
Fetchlands3
Dual & shock lands4
Premium utility lands4
Utility lands8
Taplands3
Combat Damage Synergy: token swarm strategy, 7 extra combats, 6 haste enablers, 3 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Commander Synergy (3 groups)+16ⓘ
Synergy pieces7
Win conditions3
Combat threats13
Token generators2
Extra turns2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.6 → Bracket 3
Threats92Mana base85Speed75
0.1 above Bracket 2 ceiling (4.5)
1.9 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter21 cards
21 legendary synergies. Your legends grow stronger together.
Token Strategy18 cards
18 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aggro13 cards
13 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.