7.0±0.3
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence513 pts
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks4
Treasure generators2
Other1
Commander Synergy (2 groups)+10ⓘ
Low Land Count (30/33)+-8ⓘ
Tutors3
Draw engines6
Cantrips & burst draw10
Recursion1
Value engines11
Other4
Control Strategy Bonus (21.9 interaction cards)+30ⓘ
Counterspells9
Spot removal8
Graveyard hate1
Stax & hate1
Edict effects1
Protection2
Two-Color Mana Base (no fixing needed)+34ⓘ
Low Land Count (30/33)+-8ⓘ
Dual & shock lands2
+4
+4
Premium utility lands2
+5
+4
Utility lands2
+2
+2
Taplands4
+2
Basic lands2
+12
+8
Commander Synergy (3 groups)+23.5ⓘ
Combat Damage Synergy: token package, 2 evasion enablers, aristocrats engine+19ⓘ
Tempo Control (lockout lethality)+15.9ⓘ
Combo Commander: Yuriko, the Tiger's Shadow+15ⓘ
2 extra turn effects+10ⓘ
Synergy pieces14
Win conditions1
Combat threats5
Token generators2
Extra turns1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats96Consistency92Interaction85
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (9)
✓
Extra turns 2
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
Themes7 total
Aggro22 cards
22 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.
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Ninjutsu17 cards
17 ninja synergies. Sneak ninjas into combat for devastating triggers.
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Ninja Tribal16 cards
16 ninja creatures detected. Tribal synergies can create powerful board states.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.