Commander
6.5±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence581 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Heavy Curve (30% CMC 5+)−10ⓘ
Fast mana2
Mana rocks3
Mana dorks1
Land ramp9
Other acceleration2
Commander Synergy (2 groups)+4ⓘ
Tutors2
Draw engines20
Cantrips & burst draw1
Recursion6
+1
Value engines4
Control Strategy Bonus (25.8 interaction cards)+30ⓘ
Artifact/enchantment removal1
Spot removal4
Board wipes4
Stax & hate8
Protection13
Mana Acceleration (17 sources)+5ⓘ
Fetchlands10
+8
+8
+8
+8
+8
+8
+8
+8
+8
+8
Dual & shock lands14
+6
+6
+6
+6
+6
+6
+6
+5
+5
+5
+5
+5
+5
+5
Premium utility lands4
+5
+4
+4
+2
Utility lands11
+4
+3
+2
+2
+2
+2
+2
+2
+2
+2
Other1
Combat Damage Synergy+14ⓘ
Synergy pieces3
Win conditions3
Combat threats11
Drain effects2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.5 → Bracket 3
1.5 above Bracket 2 ceiling (5)
0.5 below Bracket 4 threshold (7)
This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Legends Matter36 cards
36 legendary synergies. Legends in the deck grow stronger together.
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Stompy / Big Mana18 cards
18 high-impact creatures. Ramp into massive threats that dominate the board.
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Human Tribal11 cards
11 human creatures detected. Tribal synergies can create powerful board states.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History2 snapshots
Grade
Power7.0→6.5-0.5
BracketB4→B3(-1)
Vectors
Velocity
86→58
-28
Consistency
96→93
-3
Interaction
97→85
-12
Efficiency
99→98
-1
Lethality
85→73
-12
Card Changes
Added (8)
+4
Removed (54)
Grade
Power7.0→7.0—
BracketB4→B4
Vectors
Velocity
87→86
-1
Consistency
96→96
—
Interaction
97→97
—
Efficiency
99→99
—
Lethality
89→85
-4
Card Changes
Removed (3)