Upkeeping

5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Commander combat pressure
High confidence(405 pts)
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Combat Damage Synergy: 1 extra combat, 1 damage multiplier+10
Commander Synergy (1 groups)+5
Win conditions2
Token generators1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.7 → Bracket 3
Interaction89Mana base88Consistency82

1.2 above Bracket 2 ceiling (4.5)

0.8 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

Voltron11 cards

11 equipment/auras. Stack these on your commander for one-shot commander damage kills.

Token Strategy8 cards

8 token producers. Go-wide strategies can overwhelm opponents with numbers.

Lifegain8 cards

8 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.