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HomeExplore decksCommanders
WBR

Megatron

viaMoxfieldMoxfield·1 view·1h ago

Power level

6.5±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence484 pts
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Fast mana3
Mana rocks6
Other acceleration3
Other acceleration2
Tutors6
Draw engines4
Cantrips & burst draw2
Scry & Surveil2
Recursion8
Value engines3
Counterspells3
Artifact/enchantment removal1
Spot removal10
Board wipes4
Stax & hate1
Protection5
Soft interaction1
Mana Acceleration+3ⓘ
Fetchlands3
Dual & shock lands6
Premium utility lands3
Utility lands4
Taplands1
Basic lands3
Tempo Control+20ⓘ
Combat Damage Synergy+17ⓘ
Extra Turn Package+5ⓘ
Commander Synergy+1ⓘ
Synergy pieces3
Win conditions3
Combat threats9
Sacrifice outlets1
Token generators3
Extra turns1
Group slug1
Damage multipliers1
Other2

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.5 (Bracket 3)+Game Changers 7→ Bracket 4
Markers
Learn more →
✓
Game Changers 7
Minimum Bracket 4
✓
Extra turns 1
✕Mass land denial — none
✕2-card combo — none

Themes6 total

Stompy / Big ManaCore (16 cards)

16 high-impact creatures. Ramp into massive threats that dominate the board.

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Artifacts MatterCore (13 cards)

13 artifact synergy cards. Deck is built to leverage artifacts beyond just utility.

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Token StrategyCore (10 cards)

10 token producers. Go-wide with a creature token army for board presence and combat pressure.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.