Commander
6.5±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(605 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Commander Synergy (1 groups)+9ⓘ
Heavy Curve (49% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks2
Land ramp1
Other acceleration8
Treasure generators1
Commander Synergy (1 groups)+3ⓘ
Tutors6
Draw engines10
Cantrips & burst draw2
Recursion3
Value engines3
Counterspells4
Spot removal11
Board wipes3
Stax & hate2
Protection4
Mana Acceleration (16 sources)+6ⓘ
Dual & shock lands23
Premium utility lands1
Utility lands7
Other1
2 Combo Families (2 lines, Consistency: 100%)+30ⓘ
Combat Damage Synergy: token swarm strategy, 2 haste enablers, 4 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (1 groups)+15ⓘ
Tempo Control (lockout lethality)+13.4ⓘ
2 extra turn effects+10ⓘ
Combo pieces3
Synergy pieces2
Win conditions12
Combat threats6
Token generators5
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.5 → Bracket 4
Threats98Mana base95Consistency88
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
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Extra turns (2)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Stompy / Big Mana24 cards
24 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.
Storm13 cards
13 storm synergies. Chain spells for exponential value.