Commander
8.5±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(610 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana6
Mana rocks3
Other acceleration2
Treasure generators1
Tutors8
Draw engines4
Cantrips & burst draw4
Recursion1
Value engines2
Counterspells6
Spot removal5
Artifact/enchantment removal1
Land destruction1
Board wipes3
Stax & hate2
Mana Acceleration (12 sources)+2ⓘ
Fetchlands9
Dual & shock lands9
Premium utility lands5
Utility lands11
2 Combo(s) Detected (Consistency: 92%)+28ⓘ
Combat Damage Synergy: 3 extra combats, 1 haste enabler, 3 damage multipliers+25ⓘ
Tempo Control (lockout lethality)+12.4ⓘ
1 extra turn effect+5ⓘ
Combo pieces3
Synergy pieces7
Win conditions1
Combat threats2
Extra turns1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.5 → Bracket 4
Mana base98Interaction92Threats90
2.0 above Bracket 3 ceiling (6.5)
0.0 below Bracket 5 threshold (8.5)
✓
✓2-card combo
✓
Extra turns (1)
✕Mass land denial — none
Themes5 total
Voltron17 cards
17 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Tap / Untap5 cards
5 tap/untap synergies. Generate extra value from activated abilities.
Big Mana4 cards
4 mana doublers. Generate massive amounts of mana for huge spells.