Commander
6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(470 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+3ⓘ
Heavy Curve (33% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks1
Mana dorks2
Land ramp6
Other acceleration4
Treasure generators1
Draw engines4
Cantrips & burst draw3
Recursion1
Counterspells1
Spot removal10
Board wipes1
Stax & hate2
Protection6
Mana Acceleration (15 sources)+5ⓘ
Fetchlands3
Dual & shock lands6
Premium utility lands3
Utility lands14
+2 more
Taplands5
Combat Damage Synergy: token swarm strategy, 3 haste enablers, 3 evasion enablers, 1 damage multiplier+25ⓘ
1 Combo(s) Detected (Consistency: 79%)+22ⓘ
Commander Synergy (2 groups)+21ⓘ
Combo pieces2
Synergy pieces3
Win conditions6
Combat threats3
Drain effects1
Token generators3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.7 → Bracket 4
Mana base92Threats92Interaction86
0.2 above Bracket 3 ceiling (6.5)
1.8 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Dinosaur Tribal28 cards
28 dinosaur creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana23 cards
23 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker15 cards
15 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.