Commander
4.9±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(315 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Tight Curve (65% CMC 0-2)+15ⓘ
Fast mana3
Mana rocks3
Mana dorks1
Other acceleration1
Tutors1
Draw engines5
Cantrips & burst draw4
Recursion1
Value engines3
Counterspells4
Spot removal8
Artifact/enchantment removal1
Stax & hate4
Protection4
Two-Color Mana Base (no fixing needed)+8ⓘ
Two-Color Powerhouse Lands (2)+4ⓘ
Dual & shock lands4
Utility lands6
Taplands7
3 Combo(s) Detected (Consistency: 47%)+25ⓘ
Commander Synergy (3 groups)+22ⓘ
Combat Damage Synergy: aristocrats engine, 1 damage multiplier+12ⓘ
Combo pieces5
Synergy pieces3
Win conditions1
Combat threats1
Drain effects7
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.9 → Bracket 3
Threats89Interaction80Mana base75
0.4 above Bracket 2 ceiling (4.5)
1.6 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Burn29 cards
29 damage dealers. Burn opponents down with direct damage.
Spellslinger9 cards
9 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Storm9 cards
9 storm synergies. Chain spells for exponential value.