Yuriko - Tempo Bento [4]

6.7±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
Primary win line:Attrition and lockout endgame
High confidence(486 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Efficient Curve (55% CMC 0-2)+8
Other acceleration1
Treasure generators1
Tempo Control (lockout lethality)+17.8
Combo Commander: Yuriko, the Tiger's Shadow+15
Commander Synergy (2 groups)+14
Combat Damage Synergy: token package, 2 evasion enablers+8
1 extra turn effect+5
Combat threats1
Extra turns1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.7 → Bracket 4
Interaction95Consistency89Threats85

0.2 above Bracket 3 ceiling (6.5)

1.8 below Bracket 5 threshold (8.5)

Game Changers are present, but your power level already places this deck in Bracket 4.

Extra turns (1)
Mass land denial — none
2-card combo — none

Themes9 total

Go-Wide / Weenies20 cards

20 low-cost creatures. Swarm the board and pump for lethal attacks.

Aggro12 cards

12 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Ninjutsu12 cards

12 ninja synergies. Sneak ninjas into combat for devastating triggers.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.