Commander
4.1±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(273 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (56% CMC 0-2)+8ⓘ
Fast mana2
Mana rocks6
Other acceleration1
Treasure generators1
Cantrips & burst draw9
Recursion3
Value engines2
Spot removal8
Artifact/enchantment removal1
Board wipes1
Protection2
Two-Color Mana Base (no fixing needed)+15ⓘ
Mana Acceleration (13 sources)+3ⓘ
Dual & shock lands1
Premium utility lands3
Utility lands3
Taplands1
Combo pieces1
Synergy pieces7
Win conditions2
Drain effects6
Other2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.1 → Bracket 2
Mana base75Threats69Speed58
1.1 above Bracket 1 ceiling (3)
0.4 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Burn24 cards
24 damage dealers. Burn opponents down with direct damage.
Storm17 cards
17 storm synergies. Chain spells for exponential value.
Token Strategy10 cards
10 token producers. Go-wide strategies can overwhelm opponents with numbers.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.